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Planet Man Enemies by TheKoopakirby313 viewsUpon submitting his Robot Master design for Planet Man, TheKoopakirby also designed enemies with which to populate his stage. Quite a nice touch, that.
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Hat Man (brother rendition) by TheKoopakirby311 viewsThis rendition of Hat Man as a Robot Master was actually done by TheKoopakirby's brother. This one looks more like he's focused on throwing his hats around.
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Thunder Man by TheKoopakirby307 viewsTheKoopakirby has a different take on Thunder Man. Everyone seems to think Thunder Man should be electric in nature, but TheKoopakirby has the valid point that thunder is actually sound, not electricity.
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Gate Man by TheKoopakirby306 viewsThis rendition of Gate Man seems to use keys as weapons. Perhaps this is Wily's way of finally learning to lock the doors of his fortresses?
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CrashMan EXE by TheKoopakirby295 viewsAn interesting rendition of CrashMan.EXE, this one is themed on laser tag. It was said his level would also feature this theme, which sounds like it could be interesting.
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PlugMan EXE by TheKoopakirby291 viewsHaving developed a design for PlugMan in an earlier pic, TheKoopakirby decided to flesh it out a bit more here. Somehow I could see this design working well.
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Bowl Man by TheKoopakirby285 viewsThis rendition of Bowl Man takes the theme quite far, even going so far as having strike marks on his body.
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BladeMan EXE by TheKoopakirby285 viewsThis is an interesting design for a Blade Man Navi, looking at him as an executioner. Though it is strange to think of him as being of good alignment ^_^; Granted, I suppose KillerMan was as well... ^_^;
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Astro EXE by TheKoopakirby281 viewsHere we have a female Navi counterpart to Astro Man. It seems she's based more around hovercrafts however.
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TempleMan EXE by TheKoopakirby274 viewsThis seems quite an interesting theme for a Navi, based around the sort of temples and ruins you might find Indiana Jones exploring. His use of traps seems like it would make for an interesting battle.
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